Game 145 | Florida | 3 | Box | Vandalay | 4 | Box | Dagobah | 1 | Box | Christy | 7 | Box | SpringBuc | 6 | | Langley | 5 | | Coruscant | 4 | | Los Angeles | 6 | |
Bring Mir die Horner | 7 | Box | Crete | 3 | Box | St. Paul | 1 | Box | Angel | 4 | Box | Mobile | 9 | | NYC2ATL | 4 | | Northeast Ohio | 3 | | Detroit | 0 | |
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Game 146 | Florida | 6 | Box | Vandalay | 4 | Box | Dagobah | 3 | Box* | Christy | 4 | Box | SpringBuc | 5 | | Langley | 7 | | Coruscant | 4 | | Los Angeles | 6 | |
Bring Mir die Horner | 7 | Box | Crete | 3 | Box | St. Paul | 10 | Box* | Angel | 3 | Box | Mobile | 1 | | NYC2ATL | 6 | | Northeast Ohio | 9 | | Detroit | 4 | |
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Game 147 | Florida | 6 | Box | Vandalay | 9 | Box | Dagobah | 5 | Box | Christy | 0 | Box | SpringBuc | 3 | | Langley | 7 | | Coruscant | 3 | | Los Angeles | 5 | |
Bring Mir die Horner | 0 | Box | Crete | 2 | Box | St. Paul | 5 | Box | Angel | 4 | Box | Mobile | 4 | | NYC2ATL | 4 | | Northeast Ohio | 2 | | Detroit | 2 | |
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Game 148 | Vandalay | 10 | Box | Florida | 6 | Box* | Christy | 7 | Box | Dagobah | 4 | Box | SpringBuc | 4 | | Langley | 5 | | Coruscant | 3 | | Los Angeles | 6 | |
Crete | 2 | Box* | Bring Mir die Horner | 4 | Box | Angel | 5 | Box | St. Paul | 7 | Box | Mobile | 1 | | NYC2ATL | 6 | | Northeast Ohio | 2 | | Detroit | 6 | |
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Game 149 | Vandalay | 5 | Box | Florida | 5 | Box | Christy | 2 | Box | Dagobah | 4 | Box | SpringBuc | 11 | | Langley | 3 | | Coruscant | 3 | | Los Angeles | 2 | |
Crete | 4 | Box | Bring Mir die Horner | 1 | Box | Angel | 2 | Box | St. Paul | 2 | Box | Mobile | 2 | | NYC2ATL | 5 | | Northeast Ohio | 1 | | Detroit | 4 | |
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Game 150 | Vandalay | 2 | Box | Florida | 5 | Box* | Christy | 3 | Box | Dagobah | 4 | Box* | SpringBuc | 7 | | Langley | 6 | | Coruscant | 10 | | Los Angeles | 3 | |
Crete | 8 | Box | Bring Mir die Horner | 4 | Box | Angel | 4 | Box | St. Paul | 1 | Box | Mobile | 5 | | NYC2ATL | 3 | | Northeast Ohio | 3 | | Detroit | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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