Game 145 | NYC2ATL | | | Atmospheric | | | Bat | | | Brinkley | | | Infinity Island | | | Waterbury | | | Winged | | | Matterhorn | | |
Biff, Bam, | | | Don't Play Poker | | | Wayne | | | Pass Me | | | Gotham City | | | Holy Batmobile | | | Boys | | | Kersh & Trouty | | |
|
Game 146 | NYC2ATL | | | Atmospheric | | | Bat | | | Brinkley | | | Infinity Island | | | Waterbury | | | Winged | | | Matterhorn | | |
Biff, Bam, | | | Don't Play Poker | | | Wayne | | | Pass Me | | | Gotham City | | | Holy Batmobile | | | Boys | | | Kersh & Trouty | | |
|
Game 147 | NYC2ATL | | | Atmospheric | | | Bat | | | Brinkley | | | Infinity Island | | | Waterbury | | | Winged | | | Matterhorn | | |
Biff, Bam, | | | Don't Play Poker | | | Wayne | | | Pass Me | | | Gotham City | | | Holy Batmobile | | | Boys | | | Kersh & Trouty | | |
|
Game 148 | Atmospheric | | | NYC2ATL | | | Brinkley | | | Bat | | | Infinity Island | | | Waterbury | | | Winged | | | Matterhorn | | |
Don't Play Poker | | | Biff, Bam, | | | Pass Me | | | Wayne | | | Gotham City | | | Holy Batmobile | | | Boys | | | Kersh & Trouty | | |
|
Game 149 | Atmospheric | | | NYC2ATL | | | Brinkley | | | Bat | | | Infinity Island | | | Waterbury | | | Winged | | | Matterhorn | | |
Don't Play Poker | | | Biff, Bam, | | | Pass Me | | | Wayne | | | Gotham City | | | Holy Batmobile | | | Boys | | | Kersh & Trouty | | |
|
Game 150 | Atmospheric | | | NYC2ATL | | | Brinkley | | | Bat | | | Infinity Island | | | Waterbury | | | Winged | | | Matterhorn | | |
Don't Play Poker | | | Biff, Bam, | | | Pass Me | | | Wayne | | | Gotham City | | | Holy Batmobile | | | Boys | | | Kersh & Trouty | | |
|
Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
|
|
|