Game 13 | San Luis Obispo | 4 | Box* | Vinnie Bleeds | 5 | Box | Oh No | 5 | Box | Aksarben | 2 | Box | Wisconsin | 5 | | Surf City | 7 | | Napa Valley | 3 | | Crestwood | 3 | |
BEAT LA! | 2 | Box | Southeast Northern State | 3 | Box* | Deferred | 4 | Box | Brooklyn | 3 | Box* | Trolly | 3 | | Scully's | 4 | | South Hills | 2 | | Meramec | 4 | |
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Game 14 | San Luis Obispo | 6 | Box | Vinnie Bleeds | 2 | Box | Oh No | 6 | Box | Aksarben | 8 | Box | Wisconsin | 5 | | Surf City | 7 | | Napa Valley | 5 | | Crestwood | 4 | |
BEAT LA! | 6 | Box* | Southeast Northern State | 2 | Box* | Deferred | 4 | Box | Brooklyn | 4 | Box | Trolly | 5 | | Scully's | 3 | | South Hills | 1 | | Meramec | 6 | |
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Game 15 | San Luis Obispo | 4 | Box | Vinnie Bleeds | 3 | Box | Oh No | 7 | Box | Aksarben | 4 | Box | Wisconsin | 5 | | Surf City | 4 | | Napa Valley | 4 | | Crestwood | 1 | |
BEAT LA! | 0 | Box | Southeast Northern State | 2 | Box* | Deferred | 4 | Box | Brooklyn | 4 | Box* | Trolly | 7 | | Scully's | 3 | | South Hills | 3 | | Meramec | 3 | |
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Game 16 | Vinnie Bleeds | | | San Luis Obispo | | | Aksarben | | | Oh No | | | Wisconsin | | | Surf City | | | Napa Valley | | | Crestwood | | |
Southeast Northern State | | | BEAT LA! | | | Brooklyn | | | Deferred | | | Trolly | | | Scully's | | | South Hills | | | Meramec | | |
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Game 17 | Vinnie Bleeds | | | San Luis Obispo | | | Aksarben | | | Oh No | | | Wisconsin | | | Surf City | | | Napa Valley | | | Crestwood | | |
Southeast Northern State | | | BEAT LA! | | | Brooklyn | | | Deferred | | | Trolly | | | Scully's | | | South Hills | | | Meramec | | |
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Game 18 | Vinnie Bleeds | | | San Luis Obispo | | | Aksarben | | | Oh No | | | Wisconsin | | | Surf City | | | Napa Valley | | | Crestwood | | |
Southeast Northern State | | | BEAT LA! | | | Brooklyn | | | Deferred | | | Trolly | | | Scully's | | | South Hills | | | Meramec | | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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