Game 85 | Heffernan's | 9 | Box | Stockholm | 5 | Box | Waynedale | 0 | Box | Dunder Mifflin | 9 | Box | Ace | 5 | | Joker's | 1 | | Doc and Straw and | 5 | | Woodside | 4 | |
Grapeville | 2 | Box | Little Neck | 2 | Box | Astoria | 9 | Box | Merryall | 1 | Box | Greek | 3 | | Bronx | 4 | | Kansas | 4 | | Nevada | 5 | |
|
Game 86 | Heffernan's | 5 | Box | Stockholm | 2 | Box | Waynedale | 1 | Box | Dunder Mifflin | 6 | Box | Ace | 6 | | Joker's | 7 | | Doc and Straw and | 6 | | Woodside | 10 | |
Grapeville | 1 | Box | Little Neck | 7 | Box | Astoria | 3 | Box | Merryall | 4 | Box | Greek | 4 | | Bronx | 4 | | Kansas | 5 | | Nevada | 5 | |
|
Game 87 | Heffernan's | 4 | Box | Stockholm | 1 | Box | Waynedale | 2 | Box | Dunder Mifflin | 8 | Box | Ace | 6 | | Joker's | 5 | | Doc and Straw and | 4 | | Woodside | 5 | |
Grapeville | 5 | Box | Little Neck | 4 | Box* | Astoria | 6 | Box | Merryall | 5 | Box | Greek | 1 | | Bronx | 3 | | Kansas | 2 | | Nevada | 6 | |
|
Game 88 | Nevada | 3 | Box | Greek | 1 | Box | Doc and Straw and | 2 | Box | Woodside | 6 | Box | Ace | 6 | | Joker's | 4 | | Bronx | 0 | | Kansas | 5 | |
Heffernan's | 7 | Box | Little Neck | 5 | Box | Dunder Mifflin | 7 | Box | Grapeville | 2 | Box | Stockholm | 6 | | Waynedale | 3 | | Astoria | 0 | | Merryall | 6 | |
|
Game 89 | Nevada | 2 | Box* | Greek | 3 | Box | Doc and Straw and | 2 | Box | Woodside | 6 | Box | Ace | 3 | | Joker's | 5 | | Bronx | 3 | | Kansas | 5 | |
Heffernan's | 4 | Box* | Little Neck | 3 | Box* | Dunder Mifflin | 3 | Box | Grapeville | 3 | Box | Stockholm | 3 | | Waynedale | 4 | | Astoria | 2 | | Merryall | 12 | |
|
Game 90 | Nevada | 5 | Box | Greek | 4 | Box | Doc and Straw and | 5 | Box | Woodside | 4 | Box | Ace | 3 | | Joker's | 9 | | Bronx | 3 | | Kansas | 6 | |
Heffernan's | 4 | Box* | Little Neck | 7 | Box* | Dunder Mifflin | 6 | Box | Grapeville | 7 | Box | Stockholm | 3 | | Waynedale | 8 | | Astoria | 2 | | Merryall | 3 | |
|
Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
|
|
|