Game 127 | Mobile | 6 | Box | NYC2ATL | 6 | Box | Bring Mir die Horner | 6 | Box | Crete | 6 | Box | SpringBuc | 5 | | Langley | 3 | | Florida | 3 | | Vandalay | 4 | |
Northeast Ohio | 5 | Box | Detroit | 4 | Box | St. Paul | 4 | Box | Angel | 4 | Box | Coruscant | 6 | | Los Angeles | 5 | | Dagobah | 6 | | Christy | 5 | |
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Game 128 | Mobile | 3 | Box | NYC2ATL | 5 | Box | Bring Mir die Horner | 3 | Box* | Crete | 5 | Box* | SpringBuc | 4 | | Langley | 2 | | Florida | 2 | | Vandalay | 6 | |
Northeast Ohio | 6 | Box | Detroit | 1 | Box | St. Paul | 6 | Box | Angel | 4 | Box | Coruscant | 5 | | Los Angeles | 6 | | Dagobah | 5 | | Christy | 3 | |
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Game 129 | Mobile | 6 | Box | NYC2ATL | 5 | Box | Bring Mir die Horner | 7 | Box | Crete | 6 | Box | SpringBuc | 9 | | Langley | 4 | | Florida | 9 | | Vandalay | 2 | |
Northeast Ohio | 4 | Box | Detroit | 2 | Box | St. Paul | 7 | Box | Angel | 5 | Box | Coruscant | 1 | | Los Angeles | 6 | | Dagobah | 3 | | Christy | 3 | |
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Game 130 | SpringBuc | 6 | Box | Los Angeles | 5 | Box | Dagobah | 4 | Box* | Christy | 4 | Box | Coruscant | 10 | | Langley | 3 | | Florida | 5 | | Vandalay | 9 | |
Mobile | 5 | Box | Detroit | 3 | Box* | St. Paul | 5 | Box* | Angel | 6 | Box | Northeast Ohio | 4 | | NYC2ATL | 4 | | Bring Mir die Horner | 6 | | Crete | 3 | |
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Game 131 | SpringBuc | 4 | Box | Los Angeles | 4 | Box | Dagobah | 3 | Box | Christy | 4 | Box* | Coruscant | 2 | | Langley | 3 | | Florida | 4 | | Vandalay | 3 | |
Mobile | 5 | Box | Detroit | 4 | Box* | St. Paul | 3 | Box | Angel | 2 | Box* | Northeast Ohio | 2 | | NYC2ATL | 5 | | Bring Mir die Horner | 4 | | Crete | 3 | |
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Game 132 | SpringBuc | 4 | Box | Los Angeles | 4 | Box | Dagobah | 2 | Box | Christy | 9 | Box | Coruscant | 2 | | Langley | 3 | | Florida | 4 | | Vandalay | 3 | |
Mobile | 2 | Box | Detroit | 2 | Box | St. Paul | 6 | Box | Angel | 4 | Box* | Northeast Ohio | 7 | | NYC2ATL | 4 | | Bring Mir die Horner | 3 | | Crete | 5 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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