Game 13 | Cooperstown | 3 | Box* | Grand Rapids | 5 | Box | Hoboken | 7 | Box | The Man Punted Baxter - | 4 | Box | California | 2 | | Will the Thrill | 4 | | Baseball | 5 | | Hot | 2 | |
Penny Arcade | 5 | Box | Huey Lewis | 4 | Box | Australia | 6 | Box | Chicago | 3 | Box | Dennis and Elaine | 4 | | House | 3 | | Aruba | 0 | | Montreal | 5 | |
|
Game 14 | Cooperstown | 5 | Box | Grand Rapids | 1 | Box | Hoboken | 3 | Box* | The Man Punted Baxter - | 3 | Box* | California | 3 | | Will the Thrill | 4 | | Baseball | 4 | | Hot | 4 | |
Penny Arcade | 4 | Box | Huey Lewis | 4 | Box | Australia | 5 | Box | Chicago | 5 | Box | Dennis and Elaine | 7 | | House | 1 | | Aruba | 3 | | Montreal | 4 | |
|
Game 15 | Cooperstown | 3 | Box* | Grand Rapids | 8 | Box | Hoboken | 1 | Box | The Man Punted Baxter - | 4 | Box | California | 4 | | Will the Thrill | 4 | | Baseball | 5 | | Hot | 5 | |
Penny Arcade | 3 | Box | Huey Lewis | 5 | Box | Australia | 3 | Box | Chicago | 3 | Box | Dennis and Elaine | 4 | | House | 4 | | Aruba | 2 | | Montreal | 5 | |
|
Game 16 | Grand Rapids | | | Cooperstown | | | The Man Punted Baxter - | | | Hoboken | | | California | | | Will the Thrill | | | Baseball | | | Hot | | |
Huey Lewis | | | Penny Arcade | | | Chicago | | | Australia | | | Dennis and Elaine | | | House | | | Aruba | | | Montreal | | |
|
Game 17 | Grand Rapids | | | Cooperstown | | | The Man Punted Baxter - | | | Hoboken | | | California | | | Will the Thrill | | | Baseball | | | Hot | | |
Huey Lewis | | | Penny Arcade | | | Chicago | | | Australia | | | Dennis and Elaine | | | House | | | Aruba | | | Montreal | | |
|
Game 18 | Grand Rapids | | | Cooperstown | | | The Man Punted Baxter - | | | Hoboken | | | California | | | Will the Thrill | | | Baseball | | | Hot | | |
Huey Lewis | | | Penny Arcade | | | Chicago | | | Australia | | | Dennis and Elaine | | | House | | | Aruba | | | Montreal | | |
|
Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
|
|
|