Game 13 | Ozzie Smith's | 6 | Box | Las Vegas | 2 | Box* | San Diego | 5 | Box | Pistol | 0 | Box | Ancient | 4 | | Rage | 3 | | California | 6 | | Springfield | 3 | |
Seattle | 2 | Box | Nordeast | 3 | Box | Hitting in the Twilight | 5 | Box | Alcatraz | 7 | Box | Vice City | 6 | | Canton | 1 | | Oaxaca | 4 | | High Octane | 3 | |
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Game 14 | Ozzie Smith's | 6 | Box | Las Vegas | 5 | Box | San Diego | 5 | Box | Pistol | 6 | Box | Ancient | 3 | | Rage | 2 | | California | 2 | | Springfield | 2 | |
Seattle | 3 | Box | Nordeast | 2 | Box | Hitting in the Twilight | 3 | Box | Alcatraz | 3 | Box | Vice City | 6 | | Canton | 4 | | Oaxaca | 4 | | High Octane | 6 | |
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Game 15 | Ozzie Smith's | 2 | Box | Las Vegas | 4 | Box | San Diego | 4 | Box | Pistol | 3 | Box* | Ancient | 3 | | Rage | 3 | | California | 5 | | Springfield | 4 | |
Seattle | 3 | Box* | Nordeast | 3 | Box | Hitting in the Twilight | 5 | Box* | Alcatraz | 3 | Box | Vice City | 4 | | Canton | 5 | | Oaxaca | 4 | | High Octane | 0 | |
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Game 16 | Las Vegas | | | Ozzie Smith's | | | Pistol | | | San Diego | | | Ancient | | | Rage | | | California | | | Springfield | | |
Nordeast | | | Seattle | | | Alcatraz | | | Hitting in the Twilight | | | Vice City | | | Canton | | | Oaxaca | | | High Octane | | |
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Game 17 | Las Vegas | | | Ozzie Smith's | | | Pistol | | | San Diego | | | Ancient | | | Rage | | | California | | | Springfield | | |
Nordeast | | | Seattle | | | Alcatraz | | | Hitting in the Twilight | | | Vice City | | | Canton | | | Oaxaca | | | High Octane | | |
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Game 18 | Las Vegas | | | Ozzie Smith's | | | Pistol | | | San Diego | | | Ancient | | | Rage | | | California | | | Springfield | | |
Nordeast | | | Seattle | | | Alcatraz | | | Hitting in the Twilight | | | Vice City | | | Canton | | | Oaxaca | | | High Octane | | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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